Sigfrido Cosmo - Game Design Portfolio
Shapeshifter
Competitive Multiplayer

Game Concept
Transform into different animals
The main mechanic of this game is being able to transform into different animals to make us of their unique skills and characteristics in order to defeat other players.
Each mage has access to three transformations that can be upgraded throughout the match by hunting for food and defeating other players, gaing access to more powerful animals.
The game supports multiplayer through Steam and is constantly evolving, I am planning to add more complex maps and more animals to hunt.
Animal Forms

Human
Base form of the shapeshifting mage.
Always available and does not cost mana.
Can throw fireballs that deal little damage but recharge mana when hitting enemies.
Mouse
Little mouse, can sneak into small places and it's hard to see.
Can run very fast for a couple of seconds.
Can eat food found on the ground.


Snake
Upgraded from the mouse when reaching enough evolution score.
Can launch towards enemies to bite them and inflict poison damage over time.
Can eat food found on the ground.
Chicken
Chickens are always funny, they don't fly very well though.
Can fly for a short duration.


Crow
Upgraded from the Chicken when reaching enough evolution points.
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Can fly freely.
Wolf
Base aggressive form.
A small wolf, outruns other animals.
Can bite to inflict moderate damage.
Can eat rabbits roaming the map.


Wildboar
Upgraded from the wolf when reaching enough evolution score.
Faster and stronger than the wolf.
Can bite to inflict moderate damage.
Can eat rabbits roaming the map.
Bear
Upgraded from the wildboar when reaching enough evolution score.
The ultimate fighting form.
Can swipe his claws in front of him for high damage
Can eat rabbits roaming the map


Shark
Special form that can be obtained by finding power-ups that grant the power to turn into sharks once.
Sharks can't do much out of water but you don't want 1000kg landing on your head.
Can quickly fall down to squash anything under it.
